We Recreated Harry Styles In Dragon Ball Xenoverse 2 And The Result Was Horrific
Plus, here's everything you need to know about Dragon Ball Xenoverse 2.
Left. Right. Dash. After whizzing through the air, you’ve crashed into your opponent and you’re landing punch after punch into their rib cage. This is the bulk of Xenoverse 2’s experience: frantic, fast-paced mid-air combat. If you've ever been a fan of the TV series or the previous titles, this is exactly what you’d want from a Dragon Ball game. Dragon Ball Xenoverse 2 is the fighting game you've been waiting for.
But there’s more to enjoy than that. One of the first Xenoverse game’s best features was the depth of its character customisation suite.
So naturally, the first thing we wanted to do when we got our hands on Xenoverse 2 was to try our best to make Harry Styles. We failed. We failed hard. (Did we miss out his choker or something?) Allow your eyeballs to drift downwards to see our attempt. Please forgive us.
Shut up and talk about the fighting please
Sure thing. We mentioned how much more fun the combat is compared to the first game, but what’s actually new?
For starters, Ki blasts will now curve in the air and chase after your opponent. Dashing has been improved too, and it too homes in on your opponent, allowing you to get back into the fight faster. Fighting itself feels smoother, which is thanks to Xenoverse 2 running at 60 FPS – double that of its predecessor. The fighting camera has been given quick nip-and-tuck, and is now better at tracking your character, but it’s still not perfect. Occasionally it would get stuck in a mountain. To be fair, this was an early build, so fingers crossed that gets ironed out come release day.
Just like the first game, your custom character is trusted with stopping the Dragon Ball timeline getting well and truly messed up. You’ll find yourself being transported across famous moments from the animated series, helping out series favourites like Goku and Trunks. Like the TV series, it can get dramatic, but it’s not short of the LOLs too.
6v1 Boss Battle
In our demo, six players were pitted against Great Ape Vegeta. Unlike the story missions, this was a proper challenge. Great Ape has enormous health, can deal a tonne of damage and can even turn your teammates against you. What a b**tard. Plus, you’ve got a ten-minute time limit to beat him in. I tried it twice and failed both times. I’m definitely a bit rubbish, but everyone around me failed too. If you like a challenge – this is it.
This is a classic fighting game versus mode, and you wouldn’t want it any other way. Pick your champion. Your mate picks a champion. Pick an arena. Beat the living hell out of each other. Repeat.
In the first Xenoverse, you used Toki-Toki City as your hub. The new hub space, Conton City, is over seven times larger. It makes Toki-Toki City feel like a broom cupboard in comparison. The change is kind of what moving from Grimsby to Manchester would feel like – if Manchester had a bunch of floating platforms and flying people inhabiting it.
Plus, if you get tired of flying in the new hub – and why the hell would you? – the option to float around on a variety of hover vehicles (a new feature) is available.
Since Xenoverse 2 has been developed with next-gen hardware in mind, the graphics have also been beefed up.
When is this thing being released? Do you know?
Dragon Ball Xenoverse launched early last year, and sold over a massive 2.5 million copies, but its sequel is now just around the corner.
Dragon Balll Xenoverse 2 will be released on 28 October 2016 across PS4, Xbox One and PC.